• IT Support Analyst ( Contract)

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an IT support Analyst. The person will be involved in the operations related to the management of the Desktop environment. (Configuration, deployments and automation.) The person will also be responsible for providing Level 2+ support to the users as well as helping to manage the System Center services.

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  • Senior Texture Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an experienced Senior Texture Artist who will mainly focus on creating environment Textures as well as for characters and props on a cutting-edge AAA Game.
    You will use different modeling and texturing software (3DsMax, Maya, Substance Designer, Painter, ZBrush…) in combination with Unreal Engine.

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  • Associate Texture Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an experienced Associate Texture Artist who will mainly focus on creating environment Textures as well as for characters and props on a cutting-edge AAA Game.

    You will use different modeling and texturing software (3DsMax, Maya, Substance Designer, Painter, ZBrush…) in combination with Unreal Engine.

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  • Lead Technical Artist

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Lead Technical Artist to help with making all content-related technical decisions for our multiplatform game. This includes calls made on visual R&D, performance monitoring, material creation, standard setting, as well as process and pipeline issues.

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  • Cinematic Production Coordinator (Contract)

    WB Games Montreal, a division on WB Games Inc., seeks a Cinematic Production Coordinator to work with a game development team and more specifically within the Cinematics team on a major new project. The Cinematics Coordinator is responsible for supporting the cinematics producers with a variety of tasks including tracking deliverables, cinematics and assets progression using mostly Shogtun software, maintaining project plans and documentation as well as coordinating with other departments.

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  • Technical Level Designer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Level Designer to be responsible for helping level creation with a focus on technical game systems, AI Encounters and Setups, and scripting.

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  • Gameplay Camera Designer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Gameplay Camera Designer to work on our AAA console game.

    The Camera Designer, working under the Animation Director and/or the Game Director, will be responsible to design, implement and fine-tune the gameplay combat cameras to ensure a smooth and seamless player experience through a rich and epic narrative experience. A successful Camera Designer will be able to collaborate with animators, programmers and other designers to create tools and camera solutions to create a dynamic and living world.

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  • Physics Programmer

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Physics Programmer to work with its game development team responsible for a AAA title.

    As a Physics Programmer, this individual will develop, maintain, and optimize cross-platform run-time physics systems, and work with our tech art and tech anim departments on the implementation of various physically-driven behaviours.

     

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  • Systems Programmer

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Programmer (Systems) to work with its game development team responsible for a AAA title.

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  • Senior Game Designer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Game Designer to be responsible for designing and driving development of player characters for a third-person open world action game.

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  • Senior Rendering Programmer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Rendering Programmer to work on core rendering technology for its newest games.
    As a programmer in the rendering team, you will help us further extend and innovate key visual technology for our games. You will also potentially contribute and interact with a wide variety of engine technology, including memory management, optimization, tools, multithreading and more. We are looking for talented, self-motivated individuals with the capability and drive to build innovative graphics technology for current-generation platforms.

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  • Senior Gameplay Programmer 3C

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Gameplay Programmer 3C to work closely with designers and the Gameplay Lead to design, explore, and implement various gameplay systems.

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  • Technical Animator

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Animator/Rigger who will be responsible for all technical animation and rigging issues related to a project. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues.

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