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  • User Interface Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a User Interface Artist to be responsible for producing art assets, animations and menu flows for video game user interfaces. This person will work closely with UI programmers and game designers and will report to the Lead UI artist / Presentation Director.

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  • Lead Animator

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Lead Animator. The Lead Animator’s main responsibilities are to work closely with the Directors to ensure the game’s vision is understood & communicated efficiently to the animation team. Working with production the lead will require the ability to plan, organize, follow-up and evaluate the work of his/her team and understand its impact on the entire project.

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  • Animator

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an Animator. The Animator will work closely with the Lead Animator & Animation Director to maintain and create high quality animations for real time game movement to support gameplay. Assists Lead in helping define process and pipelines along with aesthetic goals. This person will be expected to work closely with other departments such as design / programmers & verify their work in engine.

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  • Senior Concept Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Concept Artist to create a wide range of conceptual content (mood shots, lighting intentions, line art, paint overs, etc.) to inspire and communicate the visual direction of an upcoming AAA console title.

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  • Tools Programmer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Tools Programmer to work on core technology for its newest games. As a Tools Programmer in the tech group, you will help us further extend and innovate key technology for our games. The Tools Programmer should have a passion for constantly exploring and mastering new areas of gaming and game creation.

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  • Technical Art Director

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Art Director to help with making all content-related technical decisions for our multiplatform game. This includes calls made on visual R&D, performance monitoring, material creation, standard setting, as well as process and pipeline issues.

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  • Senior 3D Artist

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior 3D Artist with a strong technical background for an upcoming AAA console title, to work closely with Art Direction, Tech Art, Programmers and other artists to maintain and create high quality assets.

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  • Level Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Level Artist to work closely with the lead artist and other members of the environment team to create high quality environment art and/or props. This is an individual contributor position that creates and refines art assets for assigned aspects of products, and may also assist the lead in defining process and pipelines along with aesthetic goals.

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  • Senior Texture Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an experienced Senior Texture Artist who will mainly focus on creating environment Textures as well as for characters and props on a cutting-edge AAA Game.
    You will use different modeling and texturing software (3DsMax, Maya, Substance Designer, Painter, ZBrush…) in combination with Unreal Engine.

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  • UI Programmer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a UI Programmer – a talented, hard-working, and creative individual who is self-motivated, process-driven, and who has a passion for developing user interfaces for video games using a variety of technologies.

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  • Game Designer 3C

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Game Designer to be responsible for designing and driving development of player characters for a third-person open world action game.

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  • Senior Systems Administrator for Global IT Team

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Systems Administrator for the Global IT Team
    As a key member of the IT Shared services (ETS) team this individual will be expected to deliver a high level of technical service to the WB Games Studios IT teams. This individual will be expected to work closely within the local IT teams to help them bring a high level of support by keeping within the standards and service levels set by the IT Groups.

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  • Senior Character Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Character Artist.
    This person will ensure that all character assets are of the highest aesthetic quality, develop and maintain proper technical requirements for construction, rendering, and rigging of the games characters.

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  • Senior Game Designer, AI

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Game Designer with a strong technical background who will be responsible for AI development, most specifically enemy AI systems and gameplay supporting AI behaviors.

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  • Systems Administrator

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Systems Administrator.
    Reporting directly to the Manager of IT, Network and Infrastructure, the role of the Systems Administrator will be 3rd level support and technical assessment of newly proposed IT projects for the Montreal Studio.

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  • Animation Technical Director

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an Animation Technical Director to Lead and direct the development technical aspects of the animation production pipeline including character, facial, mechanical animation rig set up.

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  • Manager, Canada Payroll Services

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Manager, Canada Payroll Services. The Manager of Canada Payroll Services is responsible for managing the company’s overhead payroll operations in Canada (Montreal and Toronto) and will support HR Services management of international travel and expense (T&E); and ongoing service delivery support to key stakeholders in HR Services, Legal, Finance and Human Resources.

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  • Technical Artist

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Artist to work on all content-related technical decisions for on our current gen console game.
    This can include visual R&D, performance monitoring, material creation, standard setting, as well as process and pipeline ssues.
    The Technical Artist also acts a liaison between Engineering and the content creators. This person will evaluate new technologies, supervise and monitor the development of pipelines and workflow and work with all disciplines to ensure that the Art team has the tools required to maintain optimum delivery of outstanding assets within technical limitations, solving technical problems when required.

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  • IT Support Analyst

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an IT Support Analyst Senior to join its team.
    As an IT Support Analyst Senior, the person will be involved in the operations related to the management of the Desktop environment (Configuration, deployments and automation).
    The person will also be responsible to provide Level 3 support to the users as well as helping managing the System Center services.

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  • Systems Programmer

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Programmer (Systems) to work with its game development team responsible for a AAA title.  
    As a Senior Programmer (Systems), this individual will develop, maintain, and optimize cross-platform run-time systems, examples of which include: streaming, animation, physics, and various other low-level systems.

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  • Senior Rendering Programmer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Rendering Programmer to work on core rendering technology for its newest games.
    As a programmer in the rendering team, you will help us further extend and innovate key visual technology for our games. You will also potentially contribute and interact with a wide variety of engine technology, including memory management, optimization, tools, multithreading and more. We are looking for talented, self-motivated individuals with the capability and drive to build innovative graphics technology for current-generation platforms.

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  • Gameplay Programmer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Gameplay Programmer to work closely with designers and the Gameplay Lead to design, explore, and implement various gameplay systems.

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  • Level Designer

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Level designer to be responsible for level creation, AI Encounters and scripting.
    The Senior Level Designer will work with the Lead Level Designer and Programmers to design, implement and maintain levels and encounters.

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  • Build Master

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Build Master (Release Engineer) to join our talented software development team in this exciting time of growth. Reporting to the Team Lead, the Senior Build Master will be responsible for establishing a framework that can be reused on many projects to create a consistent and reliable process for source control and build systems. The Senior Build Master will work closely with testers, developers, and producers throughout the game development cycle.

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  • Technical Animator

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Animator/Rigger who will be responsible for all technical animation and rigging issues related to a project. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues.

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