WB IN 60 SECONDS
  • Programming Manager

    Production

    WB Games Montréal inc. is looking for a Programming Manager, an industry veteran to lead a team of passionate rendering programmers, developing the core rendering technology for a new AAA game on current gen consoles.

    As a Programming Manager, you will be in charge the design and architecture of a cutting edge graphics pipeline for our game. You will also contribute and interact with a wide variety of engine technology, including memory management, optimization, multithreading and more.

    The ideal candidate has an excellent knowledge of console hardware, and state of the art rendering pipelines. He is also passionate, forward-looking, communicative and committed.

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  • Character Artist

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE) is looking for a Character Artist for one of its newest games.

    This person will work closely with:
    - Other character artists to create best-in-class character assets for a current gen console game.
    - The Art Director and the Character Lead to ensure all character assets are of the highest aesthetic quality
    - The Lead Artist to ensure that the game ships on time with a reasonable workload.
    - The Art Director and Technical Animators in developing and maintaining proper technical requirements for construction, rendering, and rigging of the games characters.

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  • QA Software Developer

    QA

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), is currently seeking a software developer for the Quality Assurance team (QA). The QA Software Developer adapts technical solutions for in-house tools and integrates them, and personally designs, develops and supports software solutions for various uses:

    - Design, develop and maintain a variety of tools to meet the needs of a fast-paced automated testing environment
    - Build tools using industry standard APIs.
    - Design and build back-end solutions for automated testing on latest consoles (PS4, XboxOne) for numerous game projects
    - Develop Web-based and desktop UI/Dashboard and custom Web services
    - Develop data reporting and analytics services
    - Contribute to the design and development of SQL databases
    - Work primarily in a Microsoft Ecosystem (Visual Studio, C#, MVC, MSSQL).

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  • Gameplay Programmer

    Production

    WBIE Montreal, a division of WB Games Inc seeks a Programmer for its Gameplay team to work on one of its AAA project. As a member of the gameplay team, you will closely collaborate with Game Design, Level Design, Artists and Animators in developing and maintaining new features, and new level design tools that will drive our next generation gameplay experience. Strong communication skills and the ability to work in a cross disciplinary team are essential. We are looking for talented, self-motivated individuals with the capability and drive to work within a wide variety of systems, including but not limited to character features, weapons systems, animation features, camera systems, and player controls.

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  • Senior Level Designer

    Production

    WB Games Montréal, is seeking a Senior Level designer for a console video game project to be responsible for level creation, AI Encounters and Setups, and scripting. Work with the Lead Level Designer and programmers to design, implement and maintain game worlds, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting. Collaborate with programmers/artists to ensure effective integration of game design, art, animation, and technology. Troubleshoot design elements; implement bug fixes and iterations based on need. Work with the testing department throughout the project to ensure the game plays and performs as intended.

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  • Generalist Programmer

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an INTERMEDIATE GENERALIST PROGRAMMER to work on a new AAA console title. The generalist programmer, working under the lead programmer, will be responsible to design, develop and support tools and games production pipelines, work on software systems or/and game features.

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  • Rendering Technical Director

    Rendering

    WB Games Montréal Inc. is looking for a Rendering Technical Director, an industry veteran to lead a team of passionate rendering programmers, developing the core rendering technology for a new AAA game on current gen consoles.

    As a Rendering Technical Director, you will be in charge the design and architecture of a cutting edge graphics pipeline for our game. You will also contribute and interact with a wide variety of engine technology, including memory management, optimization, multithreading and more.

    The ideal candidate has an excellent knowledge of console hardware, and state of the art rendering pipelines. He is also passionate, forward-looking, communicative and committed.

    Learn more & Apply
  • Senior Level Artist

    Production

    WB Games Montreal, a division of WBIE seeks a Senior Level Artist to work closely with the seniors and lead art to maintain and create high quality art work. This is an individual contributor position that creates and refines art works for assigned aspects of products, and may also include assisting the lead in helping define process and pipelines along with aesthetic goals.

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  • Technical Artist

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Artist to work on all content-related technical decisions for on our current gen console game. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues. The Technical Artist also acts a liaison between Engineering and the content creators. This person will evaluate new technologies, supervise and monitor the development of pipelines and workflow and work with all disciplines to ensure that the Art team has the tools required to maintain optimum delivery of outstanding assets within technical limitations, solving technical problems when required.

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  • Senior Rendering Programmer

    Rendering

    WB Games Montreal is looking for a Senior Rendering Programmer to work on core rendering technology for its newest games. As a programmer in the rendering team, you will help us further extend and innovate key visual technology for our games. You will also potentially contribute and interact with a wide variety of engine technology, including memory management, optimization, tools, multithreading and more. We are looking for talented, self-motivated individuals with the capability and drive to build innovative graphics technology for current-generation platforms. We also want passionate, creative, communicative and committed people with a strong desire to explore and master new areas of real-time rendering. We also encourage our employees to be involved and driven, and in return we provide great individual freedom and autonomy, and true influence.

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  • Lead Artist Outsourcing

    Production

    WB Games Montreal, a division of WBIE, seeks a Lead Artist to lead an internal and external team of artists who build high-quality props and environment assets. The Lead Artist is responsible for managing a small internal art team, leading by example, and ensuring assets of the highest quality are produced. Along with senior members of team, the Lead will also be responsible for reviewing and providing feedback on assets built by outsourcing partners.
    This person will work closely with the Art Director and Producer to ensure the work is in line with the creative vision and meets deadlines. This person must be well versed in game engines, current 3D software packages, and comfortable with technical art discussions. The Lead will also be responsible for helping to establish pipelines, hiring, and helping junior artists ramp up their skills.

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