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  • QA Test Automation Lead

    QA

    The Quality Assurance (QA) Test Automation Lead is primarily responsible for driving technical innovation within the QA Team. The QA Test Automation Lead identifies opportunities to introduce synergistic technology practices that make sense in a modern testing environment. He/she leverages the potential of automation, metrics and general API integrations to enable the QA team to become better informed, more efficient, and to provide high-quality service to all partners within Warner Bros. Interactive Entertainment (WBIE).

    The QA Test Automation Lead suggests changes to tools integrations between commercial and in- house tools and designs, develops ideas and supports new software solutions for a variety of use cases within the QA Test Team:

    - Identify important design elements for a variety of tools to meet the needs of a fast-paced, evolving automated test environment
    - Work with the QA Development team to build tools relevant to QA testing using industry standard APIs
    - Work closely with Game Production teams to understand the needs of each supported title, to ensure that test tool development is aligned with QA testing needs
    - Identify areas of opportunity to enrich, connect or unify tools used in the testing process
    - Design dashboards for analytics purposes to demonstrate key measurable data
    - Contribute to the design and development of SQL Databases
    - Work primarily in a Microsoft Ecosystem (Visual Studio, C#, MVC, MSSQL).

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  • Quality Assurance Supervisor

    QA

    The QA Supervisor is responsible for leading activities of a QA service supporting the QA Department, as well as maintaining operational and collaborative efforts with all other quality assurance entities (FQA, LQA, Live, Mobile, etc…), Production, and Developers. She/he must maintain and update testing processes, ensure optimal workflows, and enforce and uphold all of the above-mentioned tasks.

    She/he is in charge of a team that provides service to one (or multiple) project(s) and all its components (platforms, ports, and companion titles) and iterations. The QA Supervisor works closely with its team to ensure high quality service. The QA Supervisor works alongside QA Management as part of the product group, to provide operational support and guidance based on the needs of the product, customer, or department. She/he will assist in developing, maintaining and monitoring all planning, scheduling and tracking needs for products, as well as performing regular product risk assessments. She/he will also act as an operational liaison and a proactive problem solver between QA, Production, and Developers to ensure customer needs and concerns are fully addressed and that QA is maximizing efforts by implementing best practices and methodologies relevant to their service areas of expertise.

    The QA Supervisor is responsible for mentoring and supervising the QA Leads, and other team members assigned to her/his service. In this role, she/he will support the efforts of our own studio as well as projects developed by other Warner Brothers Interactive Entertainment (WBIE) studios. This includes post-launch analysis and evaluation for each product, and feedback and recommendations for improvement.

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  • Quality Assurance (QA) Manager

    QA

    The Quality Assurance (QA) Manager is responsible for overseeing QA activities for assigned Warner Bros. Interactive Entertainment (WBIE) products across Sony, Microsoft, Nintendo, Apple, PC and all future platforms. The QA Manager works closely with Producers, Supervisors, Leads, Testers, Engineers and other team members within the organization to create a complete test process for his/her products. The QA Manager is responsible for the approved QA budgets, and manages the relationships with external QA vendors. In addition, the QA Manager is responsible for hiring, training, supervising, scheduling, and monitoring the activities of all QA employees under his/her responsibility.

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  • Senior Network and Systems Administrator

    Production

    The Senior Network and Systems Administrator will be responsible for Level 3 support to the WB Games Montréal studio, and will act as a mentor and leader to the Level 1 and Level 2 support teams. Reporting directly to the Manager of IT – Network and Infrastructure, the ideal candidate is a self-motivated individual with in-depth understanding of IP routing/switching, firewalls (Cisco, HP and PAN based products), LAN/WAN architecture, security (Intrusion – Prevention), Microsoft and Linux networking and services, Active Directory and Server infrastructure builds.

    As Senior Networks and Systems Administrator, you will take part in the day-to-day IT support provided to the WB Games Montréal studio. You will be expected to work within a fast-paced environment with a dynamic team of highly technical IT professionals, supporting both Dev Teams and other studio users, and offering high-quality service within the quality standards set by the IT Group.

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  • Senior Lighting Artist

    Production

    WB Games Montreal is looking for a Senior Lighting Artist to create visually compelling lighting and ambiances for both interior and exterior settings in an upcoming AAA title. Working closing with the Art Director, environment leads, and concept artists, the successful candidate will be responsible for the production and implementation of lighting and ambiances that uphold the aesthetic vision of the game and maintain the highest level of consistency and quality possible.

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  • Associate Producer

    Production

    WB Games Montréal is seeking an experienced Associate Producer to join its Game Development team, creating games that expand the DC Comics universe in the interactive space. The Associate Producer will oversee all phases of development of a single project (focused on the AAA action/adventure space), from the concept phase through its release. The Associate Producer is also involved in overseeing the work of the Internal Development team, and makes sure the product hits the quality and ship dates determined by WB at the beginning of the project. The Associate Producer is also responsible for assisting with the overall creative direction for the game’s development. The Associate Producer will report to a Producer on the project.

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  • Manager, Facilities Management

    Facilities

    The purpose of this position is to manage multiple functions of building operations and maintenance for the WB Games Montréal facility across multiple buildings. The incumbent is eager to lead and roll up his sleeves to get the job done, a hands-on type with a unique ability to motivate others.

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  • Senior Online Designer

    Production

    WB Games Montréal is seeking a Senior Online Designer who will be responsible for designing and implementing the game experience in the online space. The Senior Online Designer works closely with the Creative Director and Game Director to ensure that the vision is being properly communicated and executed within the game. The Senior Online Designer also collaborates closely with the Technical Director and Online Lead Programmer to make sure online design is aligned with the game’s technology.

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  • Systems Programmer

    Production

    WB Games Montréal, a division on Warner Bros. Interactive Entertainment (WBIE), seeks a Systems Programmer to work with its game development team responsible for a AAA title.

    As a systems programmer, this individual will develop, maintain, and optimize cross-platform run-time systems, examples of which include: streaming, graphics, animation, physics, and various other low-level systems.

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  • Quality Assurance Lead

    QA

    The Quality Assurance (QA) Lead is to be responsible for leading the quality assurance activities for individual projects to which they are assigned. The QA Lead works closely with their production team, development team, peers and testers to create a complete testing process. In addition the QA Lead is a QA leadership role, where the QA Lead is responsible for mentoring, stewarding, and supervising the QAA and Sr. QAA personnel assigned to the QA Lead’s project. This role will support the quality efforts of our internal development studios as well as projects developed by external development studios.

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  • Programming Manager

    Production

    WB Games Montréal inc. is looking for a Programming Manager, an industry veteran to lead a team of passionate rendering programmers, developing the core rendering technology for a new AAA game on current gen consoles.

    As a Programming Manager, you will be in charge the design and architecture of a cutting edge graphics pipeline for our game. You will also contribute and interact with a wide variety of engine technology, including memory management, optimization, multithreading and more.

    The ideal candidate has an excellent knowledge of console hardware, and state of the art rendering pipelines. He is also passionate, forward-looking, communicative and committed.

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  • Senior Level Designer

    Production

    WB Games Montréal, is seeking a Senior Level designer for a console video game project to be responsible for level creation, AI Encounters and Setups, and scripting. Work with the Lead Level Designer and programmers to design, implement and maintain game worlds, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting. Collaborate with programmers/artists to ensure effective integration of game design, art, animation, and technology. Troubleshoot design elements; implement bug fixes and iterations based on need. Work with the testing department throughout the project to ensure the game plays and performs as intended.

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  • Senior Level Artist

    Production

    WB Games Montreal, a division of WBIE seeks a Senior Level Artist to work closely with the seniors and lead art to maintain and create high quality art work. This is an individual contributor position that creates and refines art works for assigned aspects of products, and may also include assisting the lead in helping define process and pipelines along with aesthetic goals.

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  • Technical Artist

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Artist to work on all content-related technical decisions for on our current gen console game. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues. The Technical Artist also acts a liaison between Engineering and the content creators. This person will evaluate new technologies, supervise and monitor the development of pipelines and workflow and work with all disciplines to ensure that the Art team has the tools required to maintain optimum delivery of outstanding assets within technical limitations, solving technical problems when required.

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  • Senior Rendering Programmer

    Rendering

    WB Games Montreal is looking for a Senior Rendering Programmer to work on core rendering technology for its newest games. As a programmer in the rendering team, you will help us further extend and innovate key visual technology for our games. You will also potentially contribute and interact with a wide variety of engine technology, including memory management, optimization, tools, multithreading and more. We are looking for talented, self-motivated individuals with the capability and drive to build innovative graphics technology for current-generation platforms. We also want passionate, creative, communicative and committed people with a strong desire to explore and master new areas of real-time rendering. We also encourage our employees to be involved and driven, and in return we provide great individual freedom and autonomy, and true influence.

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  • Lead Artist Outsourcing

    Production

    WB Games Montreal, a division of WBIE, seeks a Lead Artist to lead an internal and external team of artists who build high-quality props and environment assets. The Lead Artist is responsible for managing a small internal art team, leading by example, and ensuring assets of the highest quality are produced. Along with senior members of team, the Lead will also be responsible for reviewing and providing feedback on assets built by outsourcing partners.
    This person will work closely with the Art Director and Producer to ensure the work is in line with the creative vision and meets deadlines. This person must be well versed in game engines, current 3D software packages, and comfortable with technical art discussions. The Lead will also be responsible for helping to establish pipelines, hiring, and helping junior artists ramp up their skills.

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