WB IN 60 SECONDS
  • Technical Lead Animation Programmer

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE) seeks a Technical Lead Animation Programmer in charge of developing, maintaining and optimizing cross-platform systems and tools for continuous gameplay, graphic design, animation, physics and other basic systems. The Technical Lead Animation Programmer will also be responsible for setting priorities, developing plans and supporting the Production team in assigning tasks to team members.

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  • QA Software Developer

    QA

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), is currently seeking a software developer for the Quality Assurance team (QA). The QA Software Developer adapts technical solutions for in-house tools and integrates them, and personally designs, develops and supports software solutions for various uses:

    - Design, develop and maintain a variety of tools to meet the needs of a fast-paced automated testing environment
    - Build tools using industry standard APIs.
    - Design and build back-end solutions for automated testing on latest consoles (PS4, XboxOne) for numerous game projects
    - Develop Web-based and desktop UI/Dashboard and custom Web services
    - Develop data reporting and analytics services
    - Contribute to the design and development of SQL databases
    - Work primarily in a Microsoft Ecosystem (Visual Studio, C#, MVC, MSSQL).

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  • AI Programmer

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE) seeks an AI Programmer to join its game development team working on a new IP, AAA title. The AI programmer will design, develop, maintain, and optimize cross-platform AI systems and algorithms, examples of which include: NPC character behaviors, path finding etc.

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  • Game Designer

    Production

    WB Games Montreal seeks a Game Designer to be responsible for designing and driving development of specific features or systems for games that expand the DC Comics universe in the interactive space.

    The Game Designer will be responsible for creating clear and actionable design documentation that supports the high level vision of the Creative Director, Game Director and Technical Gameplay Director. They will be the primary point of contact for the features they design and will be responsible for coordinating the work of multiple disciplines into a cohesive, fun and high-quality gaming experience.

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  • Senior Online Designer

    Production

    WB Games Montréal is seeking a Senior Online Designer who will be responsible for designing and implementing the game experience in the online space. The Senior Online Designer works closely with the Creative Director and Game Director to ensure that the vision is being properly communicated and executed within the game. The Senior Online Designer also collaborates closely with the Technical Director and Online Lead Programmer to make sure online design is aligned with the game’s technology.

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  • Technical Artist

    Production

    WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Technical Artist to work on all content-related technical decisions for on our current gen console game. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues. The Technical Artist also acts a liaison between Engineering and the content creators. This person will evaluate new technologies, supervise and monitor the development of pipelines and workflow and work with all disciplines to ensure that the Art team has the tools required to maintain optimum delivery of outstanding assets within technical limitations, solving technical problems when required.

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  • Senior Rendering Programmer

    Rendering

    WB Games Montreal is looking for a Senior Rendering Programmer to work on core rendering technology for its newest games. As a programmer in the rendering team, you will help us further extend and innovate key visual technology for our games. You will also potentially contribute and interact with a wide variety of engine technology, including memory management, optimization, tools, multithreading and more. We are looking for talented, self-motivated individuals with the capability and drive to build innovative graphics technology for current-generation platforms. We also want passionate, creative, communicative and committed people with a strong desire to explore and master new areas of real-time rendering. We also encourage our employees to be involved and driven, and in return we provide great individual freedom and autonomy, and true influence.

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