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Audio Programmer

Audio Programmer

Programming
JOB ID: 180383BR
Full Time

About the Company

WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others.

About WB Games Montréal

WB Games Montréal is a division of Warner Bros Interactive Entertainment (WBIE). Founded in 2010, we are 300+ creative team members strong who join forces every day to create unforgettable AAA experiences across all platforms.

Job Description

WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an Audio Programmer to work on a new AAA console title. The audio programmer, working under the lead audio programmer, will be responsible to design, develop and supports run-time systems and tools related to narrative content and audio content.

Job Responsibilities

  • Work closely with voice designers, script writers, sound designers and other engineers to create a great player experience.
  • Develop and maintain dialogue pipeline tools (content creation and run-time systems).
  • Collaborate with members of the team to build sustainable, performant and maintainable technologies and code.
  • Play an active role in supporting the game, addressing both low level and high level issues.

Job Qualifications

Work Experience Requirements

  • 3+ years of experience in game development.
  • Strong C and C++ skills.
  • Strong C# skills.
  • Strong mathematics skills (linear algebra and trigonometry).
  • Experience in the design and implementation of various game systems related to narrative content and audio.
  • GUI/Tools design and programming experience.
  • Understanding of basic and advanced audio technical concepts (mixing and signal flow, sample rates, data compression, filters, reverbs, 3D positional audio, streaming usage, etc...).
  • Experience with multi-threaded programming paradigms.
  • Experience developing for gaming consoles.
  • Experience with Unreal Engine and Multiplayer architecture is a plus.
  • Experience with Wwise or other commercial audio middleware is a plus.
  • Experience with scripting languages is a plus (Pyhon, Powershell, etc.).

Education, Professional Training, Technical Training or Certification

  • Minimum of B.S. in Computer Science.

Knowledge/Skills

  • Able to work under minimal supervision
  • Ability to communicate with designers
  • Ability to architecture technical solutions
  • Result-oriented
  • Passion for game development
  • Self-motivated

 

Management has the right to add or change duties and job requirements at any time.
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