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Senior Gameplay/Animation Programmer

Senior Gameplay/Animation Programmer

Programming
JOB ID: 55714
Full Time

About the Company

WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others.

About WB Games Montréal

WB Games Montréal is a division of Warner Bros Interactive Entertainment (WBIE). Founded in 2010, we are 300+ creative team members strong who join forces every day to create unforgettable AAA experiences across all platforms.

Job Description

WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Gameplay/Animation Programmer to work with its game development team responsible for a new IP, AAA title.
As a Senior Gameplay/Animation programmer, this individual will design, develop, maintain, and optimize cross-platform Gameplay systems and algorithms with specific 3Cs/Animation components, examples of which include: NPC behaviors, character controllers, IK, facial animation.

Job Responsibilities

  • Design, develop, maintain and debug efficient Gameplay/animation systems
  • Work with gameplay engineers, game designers and tech animators to integrate and use the developed systems
  • Gather requirements from game and level designers and document the systems
  • Identify and implement efficient Gameplay/Animation systems and algorithms

Job Qualifications

Work Experience

  • 3-5 years of software development experience in the game industry.
  • 6+ years of experience with C/C++.
  • Experience developing for Xbox One and/or PS4
  • Experience with advanced animation techs (FK/IK, animation graphs, powered ragdolls, …)
  • Relevant experience with Unreal Engine 4 is a plus
  • Procedural animation experience is a plus

Education, Professional Training, Technical Training or Certification

  • Minimum of B.S. in Computer Science or related field

Knowledge/Skills

  • Strong knowledge of 3D maths
  • Good grasp of animation techs
  • Good grasp of gameplay systems (AI, pathfinding, character controllers, etc)
  • Good grasp of multithreading challenges
  • Good communication skills.
  • Experience debugging large systems.
  • Microsoft Visual Studio development environment.
  • Experience with large-scale console games programming at all stages of the life-cycle

Other Requirements

  • Ability to work well under pressure and deadlines.
  • Creative, focused, results-oriented, self-motivated, resourceful problem-solver.
  • Strong code architecture and design skills.
  • Ability to collaborate with engineers and content creators in an open, team environment
Management has the right to add or change duties and job requirements at any time.
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